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"bloodlance", "commonlance", "uncommonlance", "rarelance" Note: the blood lance's sound is missing for some reason but the others work fine. "elementalrapier", "commonrapier", "uncommonrapier", "rarerapier" "elementalsword", "commonlongsword", "uncommonlongsword", "rarelongsword" The example weapon list to be tested ingame to see what it looks and feels like are: To use any of my example weapons ingame please use "/spawnitem" and then the item name from the list. (yes the second swing is crapy looking but i will try to fix it when it is not making me mad) "scythe - 2 swings one overhead and the second a pull like swing. the stab cannot be rotated nor can you turn while doing so. "rapier" - 3 step attack stab-slash-stab and can be rotated. "longsword" - A 1-handed version of the 2-hand "broadsword" swing. The lances use the spear random parts for generation.
1.3.0 starbound download mod#
They use the random generated broadswords partsfor now and yes i will make some custom ones just for this mod too.tho that migth be way later in the future. They will have a charge attackas the main swing.Īdded in the chance to find a common, uncommon, and rare versions of the following list: Note the second swing looks weird as i am not that great of a spriterbut the damage area works corretly. The Scythe has 2 swings, downward slash and a sidewaysslash/pull.
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New TYPE the Scythe and Lance! The lance is a 1-handed spear than can be used with a sheild(this is SPARTA!), It was a simple fix sorry for the problem.
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Any combined weapons via the weapon fusion station should work fine now. Please use the version here as i cant fix the mod my self.
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